Procedural Wall Generator — Houdini Digital Asset

Creation of a Houdini Digital Asset designed to generate modular procedural stone walls for level art workflows.

The goal of this project was to create a flexible and production-oriented workflow with exposed parameters allowing quick iteration and variation control.

Features:

* Procedural wall and column generation
* Exposed parameters
* Variation control
* Modular workflow
* Unreal Engine 5 integration

Tools:
Houdini, VEX, Unreal Engine 5

Procedural wall generation tool created in Houdini.

This video showcases the workflow, exposed parameters, procedural variations and Unreal Engine 5 integration of the HDA.

Game-ready asset workflow using low poly geometry combined with high frequency details baked through vertex color information.

Game-ready asset workflow using low poly geometry combined with high frequency details baked through vertex color information.